Game Prop - Glock
Game Model created for a Glock for a prop item. Initally sculpted in Zbrush and retopoed in Topogun. Using substance designer the level of dirt and mud can be adjusted in realtime to meet requirements. The video works in Marmoset, Unity and Unreal 4. See the video below to see this in action
Glock - 5k Triangles - 1k Texture Maps (Adjustable) - Substance Driven Dirt